COMPUTER SYSTEM ARCHITECTURE MCQS PART 79
1. Which disk is based on the same principle as the optical disk:
a. Optical disk
b. Magnetic disk
c. Magneto-optical disk
d. All of these
ANSWER C
2. WAN stands for:
a. Wide area network
b. Word area network
c. World area network
d. Window area network
ANSWER A
3. The human-interactive I/O devices can be further categorized as____:
a. Direct
b. Indirect
c. Both
d. None
ANSWER C
4. I/O devices are categorized in 2 parts are:
a. Character devices
b. Block devices
c. Numeral devices
d. Both a & b
ANSWER D
5. UART stands for:
a. Universal asynchronization receiver/transmitter
b. Universal asynchronous receiver/transmitter
c. United asynchronous receiver/transmitter
d. Universal automatic receiver/transmitter
ANSWER B
6. Which are following pointing devices:
a. Light pen
b. Joystick
c. Mouse
d. All of these
ANSWER D
7. Full form of LED:
a. Light emitting diode
b. Light encounter destination
c. Live emitting diode
d. None of these
ANSWER A
8. In_______ mouse we use pair of LED:
a. Optical
b. Digital
c. Analog
d. All of these
ANSWER A
9. ______is device that is designed for gaming purposes and based on principle of electricity:
a. Joy
b. Stick
c. Joystick
d. None of these
ANSWER C
10. Joystick uses shaft potentiometers for:
a. X-Y DIRECTION
b. Only X direction
c. Only Y direction
d. All of these
ANSWER A
a. Optical disk
b. Magnetic disk
c. Magneto-optical disk
d. All of these
ANSWER C
2. WAN stands for:
a. Wide area network
b. Word area network
c. World area network
d. Window area network
ANSWER A
3. The human-interactive I/O devices can be further categorized as____:
a. Direct
b. Indirect
c. Both
d. None
ANSWER C
4. I/O devices are categorized in 2 parts are:
a. Character devices
b. Block devices
c. Numeral devices
d. Both a & b
ANSWER D
5. UART stands for:
a. Universal asynchronization receiver/transmitter
b. Universal asynchronous receiver/transmitter
c. United asynchronous receiver/transmitter
d. Universal automatic receiver/transmitter
ANSWER B
6. Which are following pointing devices:
a. Light pen
b. Joystick
c. Mouse
d. All of these
ANSWER D
7. Full form of LED:
a. Light emitting diode
b. Light encounter destination
c. Live emitting diode
d. None of these
ANSWER A
8. In_______ mouse we use pair of LED:
a. Optical
b. Digital
c. Analog
d. All of these
ANSWER A
9. ______is device that is designed for gaming purposes and based on principle of electricity:
a. Joy
b. Stick
c. Joystick
d. None of these
ANSWER C
10. Joystick uses shaft potentiometers for:
a. X-Y DIRECTION
b. Only X direction
c. Only Y direction
d. All of these
ANSWER A
No comments:
Post a Comment